![]() If you’re tired of waiting for Real Racing 3 repairs to finish, and are looking for something a little more lighthearted, Asphalt 8: Airborne will scratch that racing itch just as well (if not better). It’s gorgeous, fun, balanced, and has all the right parts for an excellent racing game. Although much of Asphalt 8 might be slightly derivative of, say, the Burnout series, that really doesn’t take away from the fun of the game.Īll in all, Asphalt 8: Airborne is absolutely awesome. A confirmation window when upgrading vehicle parts would be really nice too. For example, I’d like to be able to hit a replay button after absolutely bombing a course, rather than having to tap through and load it up all over again. ![]() The UI could use a little bit of tweaking. Even with a variety of game modes, new cars, and lots of branching paths, you end up soaking in a lot of the same scenery. The absolute worst thing I could say about Asphalt 8 is that the track selection isn’t great. Even the cars are faithful reproductions of actual models, though they still get dirty and dinged up over the course of play. The music is high-energy, level-specific, and every once in awhile, you’ll actually hear a band you recognize. The little things, like having incoming traffic blink their headlights at you for being a crazy person, are particularly nice. You’ve got great reflection effects in the windshields, light trails in the darker levels, excellent particles when grinding against competitors, natural UI tilting as you steer, and lots more. More categories (columns) in similar charts can be found on the Nitro efficiency index (Asphalt 8) and Base Credits Accumulation Rate in Season 9 pages. This listing includes 11 vehicles removed or no longer obtainable. The vehicle list (pre v5.0.0) is available for reference. ![]() ![]() The graphics and soundtrack are fantastic to the point that I can barely believe this game costs a buck. This is a listing of all 312 vehicles in Asphalt 8: Airborne as of v5.7.0. ![]()
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